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	<title>Not Really a Blog &#187; article</title>
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		<title>Not Really a Blog &#187; article</title>
		<link>http://blog.notreally.org</link>
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		<title>User-Centered Design</title>
		<link>http://blog.notreally.org/2006/06/08/user-centered-design/</link>
		<comments>http://blog.notreally.org/2006/06/08/user-centered-design/#comments</comments>
		<pubDate>Thu, 08 Jun 2006 04:24:13 +0000</pubDate>
		<dc:creator>jroncero</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://blognotreally.wordpress.com/2006/06/08/user-centered-design/</guid>
		<description><![CDATA[Following my last post about human-computer interaction, I am going to talk a little bit about User-Centered Design which is a methodology to achieve a good human-computer interaction. So, what is User-Centered Design&#8230; A design method User-Centered Design (UCD) is a design methodology that is about designing interactive technologies to meet users&#8217; needs. We can [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.notreally.org&amp;blog=8911601&amp;post=30&amp;subd=blognotreally&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Following my last post about <b>human-computer interaction</b>, I am going to talk a little bit about <b>User-Centered Design</b> which is a methodology to achieve a good human-computer interaction.</p>
<p>So, what is User-Centered Design&#8230;</p>
<h3>A design method</h3>
<p>User-Centered Design (UCD) is a design methodology that is about<br />
designing interactive technologies to <b>meet users&#8217; needs</b>. We can divide it in<br />
four stages:
</p>
<ol>
<li>Understand users&#8217; needs</li>
<li>Establishing requirements</li>
<li>Prototyping</li>
<li>Evaluanting designs</li>
</ol>
<p>Its key characteristics are:
</p>
<ul>
<li> Understand users and their needs</li>
<li>Focus on users <b>early in the design</b> and <b>evaluation</b>.</li>
<li>Identify, document and agree specific usability and users experience goals</li>
<li><b>Iteration</b></li>
</ul>
<p>We would like to use this methodology because using it would help us to</p>
<ul>
<li>more likely build something useful</li>
<li>manage users&#8217; expectations</li>
<li>Encourage ownership of the solution</li>
<li>Easier integration</li>
</ul>
<p>That&#8217;s it, the <b>user</b> is the key in the design of any interactive product, something many<br />
vendors or software developers don&#8217;t consider quite oftenly</p>
<h4>Understanding Users&#8217; Needs</h4>
<p>It is vital to understand what users would want from or would want to do with a<br />
interactive product. Many failures in this regard leads to unused, difficult or awkward<br />
products and basically come from ignoring what <b>users of that specific artifact</b><br />
need and want.</p>
<p>To achieve this, we need to use certain <b>Data Gathering Techniques</b> in order<br />
to retrieve as much information as possible. So we could use a range of research methods:</p>
<ul>
<li><b>Observation</b>: Using anthropology methods to observe people and draw conclusions.</li>
<li><b>Interviews</b>: They are good as an initial approach to what users want, but sometimes they might<br />
be unfeasible (too many people, time-consuming, etc.)</li>
<li><b>Questionnaires</b>: A serie of questions to elicit information from the users. They are good to retrieve<br />
quantitative and cualitative data.</li>
<li><b>Focus Groups</b>: They are group interviews, and are good to understand the users&#8217; need from a global<br />
point of view. (ie. to get consensus)</li>
<li><b>Analysis</b>: Extract conclusions from the aforementioned methods.</li>
</ul>
<h4>Establishing requirements</h4>
<p>This is to deal with the typical questions: <i>What do users want?, What do users need?</i>&#8230; etc.<br />
As anyone who has done some <a href="http://en.wikipedia.org/wiki/Software_engineering">software engineering</a>, there are<br />
different requirements:
</p>
<ul>
<li><b><a href="http://en.wikipedia.org/wiki/Functional_requirements">Functional Requirements</a></b>: What the system should do&#8230;</li>
<li><b><a href="http://en.wikipedia.org/wiki/Non-Functional_Requirements">Non-Functional Requirements</a></b>: Especifications<br />
about the system: memory usage, network, etc.</li>
<li><b>Data</b>: What kind of data to store, etc.</li>
</ul>
<p>There might as well be other requirements, such as physical (noisy<br />
environment, dusty, etc&#8230;), social (sharing of files, displays,<br />
etc&#8230;) or organizational (hierarchy,<br />
communications, etc.) that may be addressed as well.</p>
<h4>Prototyping</h4>
<p>It is also vital to do prototyping, that is create mockups of the<br />
system or simmulations to test them. It does not need to be a final<br />
prototype, it can be done with paper in its initial stages, and, once<br />
its being defined, get a more-closer-to-the-final-product<br />
prototype. That&#8217;s why there are different kinds of prototypes that can<br />
be done:
</p>
<ol>
<li><b>Lo-Fi prototype</b>: Basically made with paper, post-it notes, etc. Provides a quick and dirty look.</li>
<li><b>Mi-Fi prototype</b>: simulated functionality. They are based on screen printouts or screen simulations.</li>
<li><b>Hi-Fi prototype</b>: Almost like the final product, resembling it.</li>
</ol>
<h4>Evaluating Designs</h4>
<p>There needs to be an iterative process evaluating the prototypes,<br />
from the early stages of the project throughout the final prototypes.<br />
This would help get the right design from the very beginning and reduce<br />
errors or prevent from getting a final product that is unusable. Also,<br />
it would help to extend the functionality.<br />We can have two different types of evaluation:</p>
<ul>
<li><b>Formative Evaluation</b>: Done throughout the process.</li>
<li><b>Summative Evaluation</b>: Done when the process is finished</li>
</ul>
<p>In order to evaluate, there are a variety of ways to do it, depending if its from a user&#8217;s point of view or from<br />
a group of experts&#8217; point of view. These are:
</p>
<ul>
<li><b>Quick &amp; Dirty</b>: Informally asking users for feedback.   </li>
<li><b>Usability testing</b>:   Recording typical users&#8217; tasks in controlled settings  </li>
<li><b>Field Studies</b>:   Observation in natural settings (where the interaction is taking place) </li>
<li><b>Predictive evaluation</b>: Asking experts to apply knowledge of typical users. </li>
</ul>
<blockquote><p><b>Disclaimer</b>: These notes are not my own creation. They are mostly based on what I have been studying<br />
and summaries I have been using. My sources include<br />
John Halloran&#8217;s lecture notes and the book <b><a href="http://www.amazon.com/gp/product/0471492787/sr=8-1/qid=1149523365/ref=pd_bbs_1/104-5215005-7477542">Interaction Design</a></b> by Rogers et al.
</p></blockquote>
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			<media:title type="html">golan</media:title>
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	</item>
		<item>
		<title>Human-Computer Interaction</title>
		<link>http://blog.notreally.org/2006/06/08/human-computer-interaction/</link>
		<comments>http://blog.notreally.org/2006/06/08/human-computer-interaction/#comments</comments>
		<pubDate>Thu, 08 Jun 2006 04:22:25 +0000</pubDate>
		<dc:creator>jroncero</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://blognotreally.wordpress.com/2006/06/08/human-computer-interaction/</guid>
		<description><![CDATA[So, as I said in a previous post, I am taking a course on Human-Computer Interaction, a subject that deals with almost everything that involves our everyday lives. Who has not used a mobile phone? a computer? a vending machine? Even a simple elevator, that would seem to most people unrelated to computers, has to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.notreally.org&amp;blog=8911601&amp;post=29&amp;subd=blognotreally&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>So, as I said in a previous post, I am taking a course on Human-Computer Interaction, a subject that deals with almost everything that involves our everyday lives. Who has not used a mobile phone? a computer? a vending machine? Even a simple elevator, that would seem to most people unrelated to computers, has to do with HCI, the interaction between a person and the thing in question.</p>
<p>The textbook on which the course is based is <strong>Interaction Design, beyond human-computer interaction</strong> by Rogers, Sharp and Preece, on which most of these notes are taken.</p>
<h3>Human-Computer Interaction</h3>
<p>So, back to computer-enabled gadgets such as mobile phones, mp3 players, PDAs and, obviously computers, it is a relly really important topic. How many times have you felt awkward using a mobile phone or a program or web application? Why are some applications that make you feel easy while some others annoys you?</p>
<p>That&#8217;s Human-Computer Interaction and it is a topic that could be defined as</p>
<blockquote><p>The study of interaction between people and computer-based systems</p></blockquote>
<p>and usually concerns with the physical, psychological and theoretical aspects of this process, as Rogers defines in his book <strong>Interaction Design.</strong></p>
<p>So, we should use HCI to develop usable products:</p>
<ul>
<li>Easy to learn</li>
<li>Effective to use</li>
<li>That provide an enjoyable experience</li>
</ul>
<p>and avoid bad designs that causes problems.</p>
<h3>How to design products properly?</h3>
<p>Any good design involves understanding how users interact with computers and enabling them to do so effectively. Failing to do this leads to awkward designs.</p>
<p>There are a number of methods and techniques to make this happen. One of them is <strong>User-centered design (UCD)</strong> in which all design depends ultimately on the user&#8217;s needs, made in an iteratively way.</p>
<h4>What to take into account</h4>
<p>We would need to take into account:</p>
<ul>
<li>Who the users are</li>
<li>What activities are being carried out</li>
<li>Where the interaction is taling place</li>
</ul>
<p>There are a number of usability goals that we would like to achieve:</p>
<ul>
<li><strong>Effectiveness</strong>: How good a system is at doing what it is supposed to do.</li>
<li><strong>Efficiency</strong>: The way a system supports its users in carrying out their tasks.</li>
<li><strong>Safety</strong> <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> rotecting the user from dangerous conditions and undesirable situations.</li>
<li><strong>Utility</strong>: The extent to which the system provides the right kind of functionality so that users can do what they need or want to.</li>
<li><strong>Learnability</strong>: How easy a system is to learn to use.</li>
<li><strong>Memorability</strong>: How easy a system is to remember how to use, once learned.</li>
</ul>
<p>So now, if you have ever developed a program, web application, think about these usability goals. To what extent were they supported in your application? Did you find it easy to use? Did other people, even non technical, find it easy to use? How would you improve it?</p>
<h3>So&#8230;</h3>
<p>Think about all this. I&#8217;ll think about it too <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  and post some more info about User Centered Design and other related stuff in the near future <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  .</p>
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			<media:title type="html">golan</media:title>
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		<title>Background briefing on FON</title>
		<link>http://blog.notreally.org/2006/02/01/background-briefing-on-fon/</link>
		<comments>http://blog.notreally.org/2006/02/01/background-briefing-on-fon/#comments</comments>
		<pubDate>Wed, 01 Feb 2006 19:40:00 +0000</pubDate>
		<dc:creator>jroncero</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[fon]]></category>
		<category><![CDATA[Internet]]></category>

		<guid isPermaLink="false">http://blognotreally.wordpress.com/2006/02/01/background-briefing-on-fon/</guid>
		<description><![CDATA[Some days ago I posted that I was writing a report for one of my courses at the University of Sussex. I chose to research on FON. The aim of this paper is to show a factual description of how this company is using technology in its business model, nothing more, nothing less Enjoy Introduction [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.notreally.org&amp;blog=8911601&amp;post=20&amp;subd=blognotreally&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Some days <img src="http://www.fon.com/images/common/logofon.png" alt="" align="right" /><br />
ago I posted that I was writing a report for one of my courses at the University of Sussex. I chose to research on <a href="http://en.fon.com">FON</a>. The aim of this paper is to show a factual description of how this company is using technology in its business model, nothing more, nothing less <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Enjoy</p>
<h2>Introduction</h2>
<p><a title="Link to FON" href="http://en.fon.com">FON</a> is a recently created start-up company in Spain, founded by <a href="http://english.martinvarsavsky.net/">Martin Varsavsky</a>, an Argentine entrepreneur, founder of many companies in the last 20 years, five of which have become very successful.</p>
<p>He founded his first company in 1984 while he was studying a BA in New York. He also holds a MA in International Affairs and a MA in Business Administration from Columbia University.  His successful companies include:</p>
<ul>
<li><strong>Urban Capital</strong><br />
A real state company based in New York City by which he became a successful entrepreneur and won part of his fortune. Raised about 12 million dollars.</li>
<li><strong>Medicorp Sciences</strong><br />
A biotechnology company Martin Varsavsky started with Cesar Milstein, winner of the Nobel Prize in Medicine and Doctor Claudio Cuello.<br />
Although it was not a great success, it was not a failure either. They were among the first to create AIDS and Cancer products of various kinds.</li>
<li><strong>Viatel</strong><br />
Founded in 1991, Viatel is a now a specialist provider of high quality communication services to businesses and carriers.
<p>&nbsp;</p>
<p>The original idea behind Viatel was to use the cheapest-at-that-time (70%) telephone rates in the USA to make calls to and from other countries using a call-back method. This method would revolutionize the way phone calls were made around the world.</p>
<p>After this, Viatel created the first pan European fibre optic network.</li>
<li><strong><a href="http://www.jazztel.es">Jazztel</a></strong><br />
Jazztel, a telephone company that became the largest CLEC (competitive local exchange carrier, a telephone company that competes with an incumbent local exchange carrier) and is now the second largest publicly traded telecom in Spain, which is worth 400 million euros in the Madrid Stock Exchange.</li>
<li><strong><a href="http://ya.com">Ya.com</a></strong><br />
Ya.com is the second largest Internet content company in Spain. It was founded in 1999 with an initial investment of 38 million dollars and was sold to T-Online, a subsidiary of Deutsche Telecom in 2000 for 550 million euros.</li>
</ul>
<p>FON is a company that is trying to make up a Wifi world in which every single user who has access to broadband would share their broadband connection to allow any other person to use it and get connected to the Internet and, also, make profit out of it.</p>
<h2>How It Works</h2>
<p>What FON is trying to do is what <a href="http://www.skype.com">Skype</a> is doing, but in terms of Wifi, creating a shared network. Basically, it wants every user to convert their Wifi router into a FON router, by which it would share a portion of its bandwidth to create a FON network, what would be called a Hot Spot.</p>
<p>A <a href="http://en.wikipedia.org/wiki/Hotspot_%28wifi%29">hot spot</a> is a place in which access to the Internet is offered under a pay-as-you-go rate through a wireless connection. This is usually found in cafés, airports, stations, etc.</p>
<p>This is supposed to be done by upgrading the firmware&#8217;s software of the wifi router to a version created specially by FON. By doing this, the router would become an internet Hot Spot allowing anyone near-by to get connected to the internet in different ways. The router would share part of its bandwidth to outside users depending on how the owner of the hot spot configures the router:</p>
<ul>
<li><strong><a href="http://en.fon.com/info/linus.php">Linus</a></strong>: The user sets up their router so it becomes a hot spot. The user receives in return, permission to use any FON enabled hot spot to get connected to the internet for free.</li>
<li><strong><a href="http://en.fon.com/info/bills.php">Bill</a></strong>: The user sets up their router so it becomes a hot spot. What the user receives in return is a part (50%) of the profit generated by the use of a hot spot. Hot spots can then be accessed by Linus users for free and other users who would pay for it.</li>
</ul>
<p>These other users are what FON call <a href="http://en.fon.com/info/aliens.php">aliens</a>. People who need to access the internet at some point if they are in the range of one of these FON hot spots. These payments can be done thanks to the software installed in FON enabled routers.</p>
<p>Right now FON does not have this payment method ready, but they promise it would be finished by March 2006.</p>
<h2>What FON is using</h2>
<p>FON is about technology. It surely could not exist without technology. It relies on some different technologies (i.e. broadband internet connection, Wifi, linux, etc.) that are commodities right now. Technologies we would not have thought of being inexpensive some years ago.</p>
<p>First of all, broadband is the preferred Internet connection. Price reductions has allowed mainstream adoption and Internet connection speeds of 512Kbps, 1Mbps or even more are common these days at a reasonable price. These speeds are more than enough for the average Internet user, which browses the Internet, do some shopping, read emails, etc., unless high demanding tasks are required. Dial-up connections seem like something from the past.</p>
<p><a href="http://en.wikipedia.org/wiki/Wifi">Wi-Fi</a> (Wireless Fidelity) is the buzzword used to group almost all wireless technologies used these days. Wifi has been a revolution. It allows the so-called ubiquitous computing allowing anyone, any gadget, to be connected to the net. It has also made network deployment much more inexpensive and easier due to the lack of cables, which is a couple of the reasons why this technology has been widely adopted by consumers as well as companies. Although the wireless technology lays some concerns about security that we are not going to discuss in this document, it is a fact that it has helped widespread Internet connections. There are many cases of towns offering free wireless access to the Internet these days to any inhabitant that wishes to. There is even some extensive research being done on how wireless can be deployed safely and effectively in planes, to allow passengers to remain connected in long haul flights.</p>
<p>The operating system GNU/Linux has also been revolutionary, introducing free and open source movement in our lives. There are many technical reasons as well as philosophical reasons why the free and open source movement is improving the computing world that we are not going to see here. The main point is that FON leverages the use of free and open source to pursue its objective: creating a global wifi network.</p>
<p>The idea behind FON is that they want to control, up to a degree, the software that governs wifi routers. A wifi router is basically a device that provides a wireless signal and allows other devices to connect to it. It also routes all packets coming from all these devices appropriately, be it the Internet or the local network. Depending on the vendor, there are a variety of features available to the end user, such as extra security, statistics or a user-friendly configuration menu, which lets the owner or administrator configure it to suit their needs. Usually, the software these devices operate under (their operating system) is fixed in a firmware memory at factory and the user is not given any possibility to modify it. But <a href="http://www.linksys.com">Linksys</a>, a company owned by <a href="http://www.cisco.com">Cisco</a>, produced a wi-fi router whose operating system was based on GNU/Linux. In order to comply with the General Public License (GPL) under which Linux was released, Linksys published all the source files used to control the device. This not only allowed anyone to be able to understand how it all worked, but it also allowed third parties to modify the sources and come up with a different version of the firmware, even improving it. Linksys has benefited from this as sales of these devices have risen quite significantly.</p>
<p>FON uses all of the aforementioned technologies to offer a customised version of the firmware of these devices, or even sell new devices with the firmware loaded, so users need only plug them into their network. By doing this they become FON Internet hot spots joining their network and benefiting in one-way or another.</p>
<p>Revenues would come, apparently, from potential users of these hot spots, probably in the long term, if enough hot spots are deployed and they seem attractive to users as to be willing to pay for it. Other methods would include advertising and the use of other auxiliary products. One of these is the WifiFon, a wifi enabled phone that would be able to join any wireless connection to the Internet and make cheap calls using VoIP, just like the way Skype is making its profit. So far this option is only advertised on FON´s website, but there are no rates published or options for buying this device.</p>
<p>As a new feature, FON now features a brother website based on the excellent <a href="http://maps.google.com">Google maps website</a> to create <a href="http://maps.fon.com/">custom maps</a> showing hot spots near you. This is another example of how FON is leveraging technology, in this case one provided by a third party, to gain some advantages over competitors, at this point non-existent.</p>
<h2>Technology in this company</h2>
<p>It is obvious that this company bases all its value on technology. The continuous reduction of broadband connections fosters widespread use of the Internet among citizens. Wireless is still the state of the art in innovations. It is still being developed as many new protocols, speeds and features are being created right now. The possibilities of these new devices and the way they could be used remain hard to imagine. The operating system GNU/Linux created by a, then, Finnish student in 1991, has also fostered a new way in which we can conceive business. Not only that, it now allows anyone of us with the appropriate technical skills to do custom modifications to the software running in commodity devices such as wifi routers, VCRs, etc. All these things were very difficult to imagine some years ago.</p>
<p>Others companies are well aware of this and are trying to take advantage of all these technologies as not to lose track. Google is one example of such companies. For example, they are trying to deploy a <a href="http://gigaom.com/2005/11/10/goodlenet-goes-to-mountain-view/">wifi network in San Francisco</a>. In fact, there are even <a href="http://google-blog.dirson.com/post.new/0342/">rumours spreading that Google is interested in investing in FON</a>.</p>
<p>Nevertheless there are some concerns about FON and the way it becomes profitable. One major drawback is ISP and Phone Companies that have special policies that forbid their clients from reselling their bandwidth. There are also some other concerns regarding security. Wifi networks are not a good example of security for many technical reasons. It seems that relaying the control of consumersâ€™ routers to a private company has raised some voices against this project.</p>
<h2>Conclusion</h2>
<p>Whether this company may be profitable or not is still unknown. There are many questions that remain unanswered and there are a variety of opinions on what this company is trying to do.<a href="http://gigaom.com/2005/12/04/foning-a-wifi-revolution/"> Some argue that the world tends to make free wireless access while others see this as a challenging opportunity for a company to set up a new business model</a>.</p>
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